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Although some models for representing users and their relationships in social networks have been proposed, to the best of our knowledge, these models do not explain what the underlying social interactions are. There is a growing number of opportunities for users to perform collective actions in social networks: Such collective actions engage users in correspondents social interactions. Our work provides guidance on how to more effectively employ existing media in face-to-face interaction. We identified the importance of user control in selecting media, particularly when presenting to strangers, and how users would wish to present media to others. We present the results of 7 in-depth interviews on how users would wish to employ, manage and present social media in face-to-face encounters over a range of contexts and social relationships. However, work fails to consider the existing rich practices in how users manage their identity both face-to-face, and with existing social and digital media services.
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Such approaches could effectively support face-to-face interaction in many situations. ABSTRACT A recent trend in HCI has been to employ wearable technology (such as Head-Mounted Displays (HMDs)) to help provoke and support face-to-face interaction through the presentation of, usually algorithmically matched, media from user social and digital media accounts. In the interviews participants were asked to consider what they would want displayed to the person wearing the HMD, depending on both any prior relationship with that person and the context in which the interaction occured in. The video illustrates a scenario where a person meets another face-to-face, and can view her Digital Self via an HMD. Key frames of the video used to illustrate a Digital Self to participants.
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